potential
A game needs to be fun. That is a given. But how do u make it fun? I dont really know, but I do know this game isnt much fun.. at least after a while, in the beginning it is.
I love these kind of games, especially with so much upgrades. The enemies are increasingly harder and achievement hunting really pays off. actually the game has all elements. graphs are nice, music is good, physics are ok etc etc.
Why such a low score then? well as I said a game needs to be fun and after a while this game just gets to hard and you have no way of getting through the next level. its frustrating.
WHY do you loose your upgrades (and achievements) when u die in a level? this breaks the game. It is such a pity. If I dont make a level with the upgrades I have why would I make it the next time? maybe if it were close, but if it werent close then there is no way.. right?? In the beginning I thought I got a free upgrade point after I died, since I seemed to get one every time I died. I though: "nice, good way to lead you through the game" but I wasnt able to win the level (17-18 or something). Then I noticed that I lost all upgrades I got during that level.. WHY?
The method needed to destroy boats is oke, but it does require making yourself extremely vulnerable. if the ocean is seriously filled with bombs, arrows, depth charges, torpedo's, tnt etc all causing MASSIVE damage then it becomes too hard. regen is not nearly effective enough and any upgrade on hunger and air is insignificant.
After I got stuck the first time, I started over to try to get achievements faster so as to arrive at level 17-18 with more upgrades. I think I did, but I stranded at about the same level.
there is a very, VERY, simple solution. DONT make upgrades disappear and give a free upgrade when you die (or die 3 times in a row or something). There is no need to make this game impossible.
Fix that and youll get 5/5 10/10 but for now it is just frustrating and insanely hard =equals= boring