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Tomsan

172 Game Reviews

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meh

so the game, in the beginning, was promising. It was pretty fun and every level seemed different. The game looks pretty nice and it works.

but is there a goal? an end to the game? it doesnt seem like it. The upgrades become way "expensive" and the levels go into repeat. The difficulty is slowly rising (when looking at the circle bars) but I am pretty bored with this game now.

In principle a nice game, but lack of ending and thereby causing repetition breaked it for me. Also; even though the color game was pretty fun AT FIRST, after 3 times I had enough.

make an ending game and itll score better

not great

Its a good shooter, but I dont see anything new brought to the game. the graphs arent exceptional, the upgrades are standard, enemies are standard.

the docking bay menu seems a little unfinished. I didnt really like the upgrade system and menu. leveling up is oke, but of no importance if you cannot relocate points to certain strengths. In this game I dont see added value

navigation with the x and z key was weird I had to get used to it.

all in all, decent game but absolutely missing any creativity imo. I stopped at world 3

Also some levels seem a tad hard suddenly, so 1 lvl doable then very difficult and next level pretty easy again, seemed weird at some points

@tenginTM; I dont think you played the second world 'cause without upgrades and double fire not getting hit?? i dont think so

....

got to level 3 and then I already got tired of pushing the GD boxes. It just doesnt work and makes the game terrible to play. the graphs are so cool, but, bugs a side, its just not a fun game. It could be, so dont stop trying, but for now its not good enough imo

hmm

its actually an pretty good game, but to many bugs and bad controls. like someone said before the radar is of no use against enemies, it is for powerups.

you could get stuck at points when you die with a dude next to the alarm. It would sound the alarm right after you spwan.

other bugs have also been mentioned, so in concept nice game, but it seems to need a lot of work still. graphs are cool.

unfortunately I am now stuck in a provision closet where I got the donuts. The only way out is via the ducts and I see the entrance and there are stacked boxes, but she doesnt enter the vents. pity cause I wanted to finish it, but I cant go back.

very nice

nice little time waster. fast paced, not to difficult (but difficult enough), good learning curve, nice graphs, good sounds and music

a few levels were frustrating, but thats part of the game, good job

a few things could be improved, mainly a save option. when I came back to finish I had to start over. Also the wall jumping seemed a bit difficult. I could be my keyboard since you have to press 2 buttons, so well leave that in the middle.

maybe a lvl editor?

anyway great game

stuck on level were u need the extra gem?

****SPOILER****

on the level where u see the gem, with the boy standing next to it:

go to the platfom section in the middle of the level (up in the trees) where the blue button is. go stand on the movable platform and press the blue button. jump op to the "second floor" of the platform and jump on the bounce panel.

it will bring you to the place where the yellow laser is. quickly press the yellow button and you have enough time to enter and get the last gem.

nice

nice zombie game. it could be a bit more dynamic, for example you could have done more with the car thing. now it was just a random bonus which you always picked up and only controled not bumping into a barrel which was easy.

enough weapons, very nice. the weapons certainly have very different quality's but some just dont cut it. its not really a problem, but some weapons seem a bit overpowered compared to the rest

one of the earlier levels (dont remember which) is to hard. I had to try one level about 6-7 times before I managed, while the rest of the levels were pretty easy (though hard enough). so one of the earlier levels is way unbalanced and almost made me quit. (for you readers try it, after that one its "easy")

all in all good looking game, good graphs, certainly nice controls, lots a guns (some overpowered), one disbalanced level, a little lack of variation.

8/10
4/5

fun

absolutely fun, but it is a sort of lemmings and lemmings got one thing this game desperately needs: a fast forward button.

nice!

very nice looking game. graphs, playability, controls etc etc all good. though I too encountered the freeze bug several times, thank god for the save option.

cant you make this game compatible for mobiles? I would love to have this on my android. it seems very logical to be able to play this on a touchscreen.

I already played the game on my phone and it is a bit to intense for it, but it actually does work pretty good. a few tweaks and it should be ready

lol

" to short" " way to short" etc etc..

common people! 48 hours remember that includes at least some sleeping eating peeing shitting etc.

It IS short, but it is also great. I had no problems whatsoever with either controls frame rate or any other bug. (yes for the newest flash games u need more then a pentium II)

All I can say is; plz make a longer version

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